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	<title>Realtime Worlds</title>
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	<link>http://www.realtimeworlds.com</link>
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		<title>EA ships Realtime Worlds&#8217; APB: All Points Bulletin</title>
		<link>http://www.realtimeworlds.com/2010/07/02/ea-ships-realtime-worlds-apb-all-points-bulletin/</link>
		<comments>http://www.realtimeworlds.com/2010/07/02/ea-ships-realtime-worlds-apb-all-points-bulletin/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 15:44:49 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=6773</guid>
		<description><![CDATA[Realtime Worlds, Inc. and Electronic Arts Inc. today announced that APB: All Points Bulletin™ is on sale in North America and has shipped to retailers around the world. APB will be available to buy at retail in Europe on July 1 and in the UK on July 2.]]></description>
			<content:encoded><![CDATA[<h4>Get Tough on the Streets of San Paro in the Year&#8217;s Hottest Online Action Game</h4>
<p><b>DUNDEE, UK &#8211; June 29, 2010 -</b> Realtime Worlds, Inc. and Electronic Arts Inc. today announced that APB: All Points Bulletin™ is on sale in North America and has shipped to retailers around the world. APB will be available to buy at retail in Europe on July 1 and in the UK on July 2.</p>
<p>APB, recently nominated for Best PC Game by 1Up.com at E3 2010, takes the universal theme of Criminals and Enforcers and brings it to a persistent, open-world, online multiplayer setting in the modern, crime-ridden fictional city of San Paro. Some players achieve notoriety by feeding on the city, its people and its businesses … the Criminals. Some live by a higher code and instead feed on the criminals and their organizations … the Enforcers.</p>
<p>&#8220;APB shipping to retail represents the fruits of five-years hard work from everyone here at Realtime Worlds,&#8221; said Dave Jones, Creative Director of Realtime Worlds. &#8220;We&#8217;re delighted that APB has launched and look forward to seeing how the player-base drives the San Paro story forward through urban conflict and in-depth customization.&#8221;</p>
<p>APB has already achieved critical acclaim from the press, with accolades such as:</p>
<ul>
<li>&#8220;Original, daring and exciting.&#8221; <b>PC Zone</b></li>
<li>&#8220;APB could well be the definitive action game.&#8221; <b>IGN.com</b></li>
<li>&#8220;APB innovates to dominate.&#8221; <b>NowGamer.com</b></li>
<li>&#8220;It&#8217;s going to be something else. Truly something else.&#8221; <b>Guardian.co.uk</b></li>
</ul>
<p>&#8220;It&#8217;s a great source of pride for us to work with Realtime Worlds in the launch of APB, a game that defines a new genre in online multiplayer action,&#8221; said David DeMartini, Senior Vice-President and General Manager, EA Partners. &#8220;We look forward to seeing how the streets of San Paro will be shaped over time by the creativity of its virtual citizens.&#8221;</p>
<p>APB is rated 18 by PEGI and M for Mature by the ESRB. APB is available from leading retailers and online from <a href="http://www.apb.com">www.apb.com</a> and <a href="http://www.eastore.com">www.eastore.com</a> at a standard retail price of $49.95 / RRP £34.99 / €49.99. The game includes 50 hours of action gameplay plus unlimited time in APB&#8217;s social districts customizing, socializing and trading in the marketplace. Once the 50-hours are up, players have flexibility: top up their game time from as little as $6.99 (£5.59, €6.29) for an additional 20 hours, or opt to purchase a 30-day unlimited package for only $9.99 (£7.99, €8.99) with discounts available for 90 and 180 days. APB also provides avenues for accomplished gamers or creators to earn rewards for their creativity and subsidize their ongoing costs with their in-game efforts.</p>
]]></content:encoded>
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		<title>Accounting Manager</title>
		<link>http://www.realtimeworlds.com/2010/05/21/accounting-manager/</link>
		<comments>http://www.realtimeworlds.com/2010/05/21/accounting-manager/#comments</comments>
		<pubDate>Fri, 21 May 2010 20:44:34 +0000</pubDate>
		<dc:creator>mike.adams</dc:creator>
				<category><![CDATA[Jobs]]></category>
		<category><![CDATA[Management]]></category>
		<category><![CDATA[US]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=6283</guid>
		<description><![CDATA[Job Title:
Accounting Manager
Employment Status:
Full-time/Benefits
Job Description:
Realtime Worlds, a U.S. incorporated software technology company specializing in the online entertainment sector, is seeking an Accounting Manager to join their Boulder, CO office.  The company’s founder, Dave Jones, was the visionary creator of the ‘Grand Theft Auto’ franchise and the company released its first game, ‘Crackdown’, in February [...]]]></description>
			<content:encoded><![CDATA[<h3>Job Title:</h3>
<p>Accounting Manager</p>
<h3>Employment Status:</h3>
<p>Full-time/Benefits</p>
<h3>Job Description:</h3>
<p>Realtime Worlds, a U.S. incorporated software technology company specializing in the online entertainment sector, is seeking an Accounting Manager to join their Boulder, CO office.  The company’s founder, Dave Jones, was the visionary creator of the ‘Grand Theft Auto’ franchise and the company released its first game, ‘Crackdown’, in February 2007 to critical acclaim.  The company is currently preparing to release its next game, ‘APB’ (www.apb.com), an urban action-based massively multiplayer online game (MMOG) on June 29, 2010.  The Boulder office is the company’s executive headquarters and where our online operations team is located, with our product development studio in Scotland.</p>
<p>This Full-Time position will be a senior member of the Finance &#038; Accounting team and will have the opportunity to grow with the company.  As the Accounting Manager you will work closely with the UK team on consolidation of the global accounts and preparing monthly financial and management reports for the Executive management team, the Board of Directors and external investors.  As the lead accountant in the US, you will be responsible for all of the traditional accounting functions, including managing the books for the US entity, cash management, coordinating with auditors on the annual audit, tax filings, and special projects.  You will work closely with the VP of Finance in preparing the annual budgets and periodic financial forecasts, analyze new business projects, and assist in setting the direction of the company’s future financial transactions (equity, debt and equipment financing).  As a venture-backed company that is both in a high-growth industry and with international operations, this individual will be faced with many interesting challenges including software revenue recognition, transfer pricing, international sales &#038; income tax, and complex equity and debt structures.</p>
<p>This position will report directly to the Vice President of Finance.</p>
<h3>Responsibilities:</h3>
<ul>
<li>Preparation of global close calendar and monthly consolidation of the global accounts</li>
<li>Manage the US accounts (incl. payroll, payables, cash management, etc), and coordinate the annual audit and tax filings</li>
<li>Provide accurate and timely reporting of consolidated results to executive management, board members, and external investors</li>
<li>Development and implementation of global accounting policies, controls and procedures</li>
<li>Assist with the Company’s annual budgeting &#038; forecasting process</li>
<li>Provide technical advice on Transfer Pricing agreements between regional operations</li>
<li>Monitoring the changing landscape of US &#038; UK Accounting &#038; Tax policies and the impact on the company</li>
<li>Selection and implementation of global financial accounting systems</li>
<li>Administration of the company’s Stock Option plan, and ensure compliance with FAS 123 and 409A</li>
</ul>
<h3>Requirements:</h3>
<p>Technical:</p>
<ul>
<li>+7 years of prior experience in accounting</li>
<li>CPA, Chartered Accountant (CA/ACCA), or similar qualifications is strongly preferred</li>
<li>Prior Audit/Advisory experience in of the Big 4 audit firms is a strong plus</li>
<li>Strength in US and/or UK GAAP, IFRS, Revenue Recognition, Transfer Pricing, International Tax and Intercompany Consolidations is strongly preferred</li>
<li>Advanced experience with Microsoft Office (Excel, Word, &#038; PowerPoint) &#038; Accounting Software</li>
</ul>
<p>Personal:</p>
<ul>
<li>Excellent interpersonal, oral,  written, and communication skills</li>
<li>Strong time management, prioritization, and organization skills</li>
<li>Ability to work in a hands-on, fast-paced entrepreneurial environment</li>
<li>Interest in the games industry</li>
</ul>
<p>Realtime Worlds provides a highly stimulating working environment coupled with a high level of professional and intellectual challenge. In addition to competitive salary and a company stock option plan, we also offer medical, dental, and vacation benefits.  For additional information on the company please visit our website at <a href="http://www.realtimeworlds.com">www.realtimeworlds.com</a>.</p>
<p>Please send all resumes to <a href="mailto:boulderjobs@realtimeworlds.com">boulderjobs@realtimeworlds.com</a></p>
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		<title>Realtime Worlds, EA announce global ship dates for APB, pre-order incentives, evolutionary payment model</title>
		<link>http://www.realtimeworlds.com/2010/05/06/realtime-worlds-ea-announce-global-ship-dates-for-apb-pre-order-incentives-evolutionary-payment-model/</link>
		<comments>http://www.realtimeworlds.com/2010/05/06/realtime-worlds-ea-announce-global-ship-dates-for-apb-pre-order-incentives-evolutionary-payment-model/#comments</comments>
		<pubDate>Thu, 06 May 2010 21:08:05 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=6134</guid>
		<description><![CDATA[Realtime Worlds, Inc. and Electronic Arts Inc. today announced that APB (All Points Bulletin&#8482;) will be released for the PC on June 29 in North America, July 1 in mainland Europe and July 2 in the UK.]]></description>
			<content:encoded><![CDATA[<h4>Summer global release set for year&#8217;s hottest online action game</h4>
<p><b>Dundee, UK &mdash; April 30, 2010 &mdash;</b> Realtime Worlds, Inc. and Electronic Arts Inc. (NASDAQ: ERTS), today announced that APB (All Points Bulletin&trade;) will be released for the PC on June 29 in North America, July 1 in mainland Europe and July 2 in the UK. APB takes the universal theme of Criminals and Enforcers and brings it to a persistent, open-world, online multiplayer setting in the modern, crime-ridden fictional city of San Paro. Some players will achieve notoriety by feeding on the city, its people and its businesses &mdash; the Criminals. Some will live by a higher code and instead feed on the criminals and their organizations &mdash; the Enforcers. This dynamic where players become the core content for other players is one of the many unique features of APB.</p>
<p>&#8220;We&#8217;re delighted to finally be announcing the release date for APB, and we&#8217;re looking forward to welcoming players on to the mean streets of San Paro,&#8221; said David Jones, Creative Director of Realtime Worlds. &#8220;Gamers will soon get to experience a world of unparalleled customization, conflict and celebrity – whether they choose to be a Criminal or an Enforcer.&#8221;</p>
<p>Founded by industry legend David Jones, creator of Lemmings, Grand Theft Auto 1 &#038; 2 and Crackdown, Realtime Worlds&#8217; latest project, APB, introduces a unique payment model defined by three core concepts: value, flexibility and no commitments. Players pay precisely for time spent in the game&#8217;s action districts.</p>
<p>Gamers can purchase a retail version of APB either in-store or via digital download at standard retail price of SRP $49.99, £34.99, €49.99. The game includes 50 hours of action gameplay out of the box plus unlimited time in APB&#8217;s social districts customizing, socializing and trading in the marketplace. Once the 50-hours are up, players have flexibility: top up their game time from as little as SRP $6.99 (£5.59, €6.29) for an additional 20 hours, or opt to purchase a 30-day unlimited package for only SRP $9.99 (£7.99, €8.99) with discounts available for 90 and 180 days. In addition to this flexible payment model, players can also earn game time by actually playing the game. APB provides avenues for accomplished gamers or creators to earn rewards for their creativity and subsidize their ongoing costs with their in-game efforts.</p>
<p>&#8220;We wanted to provide a simple and flexible way for occasional and core players alike to pay for their play without being financially tethered to the game,&#8221; Jones said. &#8220;The model also provides an opportunity for customers to subsidize their costs by leveraging their talent or market savvy in the &#8216;points&#8217; Marketplace. Highly talented players could potentially even play for free in this way.&#8221;</p>
<p>Customers can pre-order the game from leading retailers and online from <a href="http://www.apb.com">www.apb.com</a> and <a href="http://www.eastore.com">www.eastore.com</a>. Pre-order incentives include early access &#8216;APB VIP&#8217; game time, access to the &#8216;Key to the City&#8217; demo, exclusive in-game Asylum Upgraded Criminal Car and Enforcer upgraded Patrol Car, C.S.A Enforcer and Asylum Criminal clothing, &#8216;Chicken&#8217; and &#8216;Strike-a-pose&#8217; exclusive Emotes.</p>
<p>&#8220;It&#8217;s an honor to be working with Realtime Worlds to bring an exciting and original new IP to PC gamers,&#8221; said David DeMartini, Senior Vice-President and General Manager, EA Partners. &#8220;We&#8217;re confident that the action and customization in the game will prove to be a huge hit.&#8221;</p>
<p>APB is rated 18 by PEGI and is not yet rated by the ESRB. Please visit <a href="http://www.pegi.info">www.pegi.info</a> for more information. For more information on APB, please visit <a href="http://www.apb.com">www.apb.com</a>. Follow us on Twitter at <a href="http://twitter.com/apbgame">http://twitter.com/apbgame</a> and Facebook <a href="http://www.facebook.com/apbgame">www.facebook.com/apbgame</a>.</p>
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		<item>
		<title>Jenny Keir</title>
		<link>http://www.realtimeworlds.com/2010/02/04/jenny-keir/</link>
		<comments>http://www.realtimeworlds.com/2010/02/04/jenny-keir/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 23:03:17 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[Life at RTW]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=4784</guid>
		<description><![CDATA[I first came to Dundee almost two years ago when my boyfriend was offered a job in QA at the company. Neither of us had been to Dundee before so it felt like a big risk to move up here but I knew that it was a great opportunity for him to come to Realtime Worlds. When we first arrived the company were really friendly and helped us both out.]]></description>
			<content:encoded><![CDATA[<h3>Jenny Keir</h3>
<h4>Partner of Jonathan Garner</h4>
<p>I first came to Dundee almost two years ago when my boyfriend was offered a job in QA at the company. It was his first job in the industry and neither of us had been to Dundee before so it felt like a big risk to move up here but I knew that it was a great opportunity for him to come to Realtime Worlds so we agreed to make the move together.</p>
<p>When we first arrived the company were really friendly and helped us both out. They gave us accommodation as part of the relocation package in one of company flats for 6 weeks while he got settled in and I began to search for a job. I found that there were plenty of jobs in the city and quite a few further away too but I  was keen to avoid too much travelling so I was pleased when I found a job close to the city centre.</p>
<p>When we came to look for our own place to live we pretty quickly found a flat close to the city centre. The flat was quite nice and a lot cheaper than our previous place had been! Money was a little bit tight because of all the moving but the company were very supportive and helped us to sort out the money for our deposit. All in all things went rather well.</p>
<p>Since moving in things have got even better. We&#8217;re now engaged and planning to get married next year. My boyfriend has been promoted and I&#8217;m still enjoying my job too. Sometimes I feel like I&#8217;m a long way from home but my family are always happy to visit Dundee and I&#8217;ve got used to driving home to sort out my wedding plans with my mum! I won&#8217;t say it&#8217;s always been easy but the company have always been helpful and we&#8217;re both settled here now. We certainly don&#8217;t regret making the move up here.</p>
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		<title>Student Programming Contest 2010</title>
		<link>http://www.realtimeworlds.com/2009/12/15/student-programming-contest-2010/</link>
		<comments>http://www.realtimeworlds.com/2009/12/15/student-programming-contest-2010/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 16:20:51 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=4434</guid>
		<description><![CDATA[After the success of last year's student programming contest, Realtime Worlds is hosting its second student programming contest on Saturday, 6 March 2010 at 11 a.m in Abertay's Whitespace, Dundee, Scotland.]]></description>
			<content:encoded><![CDATA[<p>After the success of last year&#8217;s student programming contest, Realtime Worlds is hosting its second student programming contest on Saturday, 6 March 2010 at 11 a.m in Abertay&#8217;s Whitespace, Dundee, Scotland.<span id="more-4434"></span></p>
<p>The contest is open to university students of any year, as long as you can program. It&#8217;s an algorithmic programming contest, similar to the <a href="http://en.wikipedia.org/wiki/International_Olympiad_in_Informatics">IOI</a> or <a href="http://en.wikipedia.org/wiki/ACM_International_Collegiate_Programming_Contest">ACM collegiate contest</a> but in our competition the questions have a game programming slant and each team has just one computer. Last year&#8217;s contest was hugely enjoyable for all involved. For more details and last year&#8217;s questions, <a href="http://www.realtimeworlds.com/2009/03/16/first-realtime-worlds-student-programming-contest-a-success/">please see the write-up</a>.</p>
<h4>Student Programming Contest</h4>
<p><b>When:</b><br />
Saturday, 6 March 2010, 11 a.m.</p>
<p><b>Where:</b><br />
Abertay&#8217;s Whitespace<br />
Dundee, Scotland</p>
<h4>Rules</h4>
<ul>
<li>In teams of up to five</li>
<li>Each team will have one computer to work from</li>
<li>Choice of C++ or C# programming environments</li>
<li>Doesn&#8217;t matter what year you are as long as you can program</li>
</ul>
<h4>Deadline for entry</h4>
<p>The deadline for entry to the contest is 29 January 2010.</p>
<h4>Prizes</h4>
<p>There will be prizes for the top three teams.</p>
<h4>How to participate</h4>
<p>If you want to take part please send your team name and names of your team members with contact details to: <a href="mailto:katieb@realtimeworlds.com">katieb@realtimeworlds.com</a>. <strong>The deadline for entry is 29 January 2010.</strong> For any further information, please call Katie Boner at 01382 202821.</p>
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		<item>
		<title>Student Programming Contest</title>
		<link>http://www.realtimeworlds.com/2009/12/10/student-programming-contest/</link>
		<comments>http://www.realtimeworlds.com/2009/12/10/student-programming-contest/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 16:38:29 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=4174</guid>
		<description><![CDATA[March 6
Dundee, Scotland
More Info
]]></description>
			<content:encoded><![CDATA[<p>March 6<br />
Dundee, Scotland<br />
<a href="http://www.realtimeworlds.com/code-contest/">More Info</a></p>
]]></content:encoded>
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		<title>Realtime Worlds named as UK technology’s hottest prospect</title>
		<link>http://www.realtimeworlds.com/2009/10/06/realtime-worlds-named-as-uk-technology%e2%80%99s-hottest-prospect/</link>
		<comments>http://www.realtimeworlds.com/2009/10/06/realtime-worlds-named-as-uk-technology%e2%80%99s-hottest-prospect/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 15:45:38 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=2734</guid>
		<description><![CDATA[<b>DUNDEE, Scotland</b> &#8212; Oct. 2, 2009 &#8212; In a bid to find the technology stars of the future, the Tech Media Invest 2009 (TMI) programme came to its conclusion last night at the Emirates stadium, with PricewaterhouseCoopers LLP (PwC) awarding the Hottest Prospect award to Realtime Worlds (RTW).]]></description>
			<content:encoded><![CDATA[<p><b>DUNDEE, Scotland</b> &mdash; Oct. 2, 2009 &mdash; In a bid to find the technology stars of the future, the Tech Media Invest 2009 (TMI) programme came to its conclusion last night at the Emirates stadium, with PricewaterhouseCoopers LLP (PwC) awarding the Hottest Prospect award to Realtime Worlds (RTW).</p>
<p>This young, Dundee-based, technology company specialises in video gaming, employing cutting edge software to enable players to compete against each other online – using customised avatars, vehicles and weapons. Their latest project All Points Bulletin (APB) is being heralded as a huge step forward in persistent multi-player online gaming. Founded by Dave Jones, RTW boast a talented team of 300 with a tremendous history of creating some of the world’s best-selling video games, including the original Grand Theft Auto, Lemmings and more recently, the double-BAFTA winning, multi-million seller Crackdown.</p>
<p>TMI showcases outstanding technology and media companies in the UK, with over 50 presentations from young, fast growing companies, and is sponsored by PwC. Up against RTW for the award were Adjug, Comufy, Huddle, and Slicethepie. </p>
<p>&#8220;Realtime Worlds impressed with the innovative technology behind their games, the quality and vision of their management team and the sheer energy and enthusiasm of their wider employees,&#8221; said Brian Henderson, director, PricewaterhouseCoopers LLP and one of the judges. &#8220;Video gaming is a fast growing $42 billion worldwide industry which spans many platforms. The structural shift to digital makes this industry even more exciting and filled with opportunity for great companies such as RTW.&#8221; </p>
<p>The PwC Hottest Prospect award focuses on those companies showing promise to be the next big thing in a digital world where new apps and technologies are changing on an almost daily basis.<br />
Those shortlisted were selected for their high growth potential, based on their submissions, presentations and in depth interviews throughout the summer.</p>
<p>&#8220;Realtime Worlds are delighted to have won the Hottest Prospect award at Tech Media Invest 2009,&#8221; said Gary Dale, CEO, Realtime Worlds. &#8220;This is an exciting period for the company as we head towards the launch of APB next year. We are thrilled that the judges appreciated the potential for the company and our people and share our corporate vision, ambition and our enthusiasm for APB.&#8221;</p>
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		<title>Realtime Worlds&#8217; continued growth in Dundee</title>
		<link>http://www.realtimeworlds.com/2009/09/30/realtime-worlds-continued-growth-in-dundee/</link>
		<comments>http://www.realtimeworlds.com/2009/09/30/realtime-worlds-continued-growth-in-dundee/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 00:22:48 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=2364</guid>
		<description><![CDATA[Realtime Worlds proudly unveiled its latest office space with an open evening tonight. The 8,000 sq ft premises in addition to its existing 26,000 sq ft location allow the company to continue to grow towards a successful APB launch in early 2009, currently standing at 265 in Dundee, with that set to grow to in excess of 300 by the end of the year.]]></description>
			<content:encoded><![CDATA[<h4>RTW opens additional office space to house continued growth</h4>
<p>DUNDEE, Scotland &mdash; Aug. 27, 2009 &mdash; Realtime Worlds, the leading independent video game developer, proudly unveiled its latest office space with an open evening tonight. The 8,000 sq ft premises in addition to its existing 26,000 sq ft location allow the company to continue to grow towards a successful APB launch in early 2009, currently standing at 265 in Dundee, with that set to grow to in excess of 300 by the end of the year.<span id="more-2364"></span></p>
<p>Studio manager Colin Macdonald explained the importance of the evening: &#8220;When we opened our current facility less than three years ago we hadn&#8217;t yet shipped our first game. Since then we&#8217;ve had tremendous commercial and critical success, and have done the lion&#8217;s share of the work towards a successful launch of our online title APB. This additional space allows us to continue to grow at the pace needed to attain the quality of a game like APB, and build the infrastructure required to support its online launch.&#8221;</p>
<p>Realtime Worlds currently has over <a href="/careers/">40 vacancies</a>, listed at www.realtimeworlds.com.</p>
<style type='text/css'>#gallery-1 {margin: auto;}#gallery-1 .gallery-item {float: left;margin-top: 10px;text-align: center;width: 33%;}#gallery-1 img {border: 2px solid #cfcfcf;}#gallery-1 .gallery-caption {margin-left: 0;}</style>
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<dt class='gallery-icon'><a href='http://us.media.apb.com/images/rtw/RTW-Office-Opening-01.jpg' title='The newest Realtime Worlds office space in Dundee, Scotland.'><img width="150" height="150" src="http://us.media.apb.com/images/rtw/RTW-Office-Opening-01-150x150.jpg" class="attachment-thumbnail" alt="Office Opening Photo" title="The newest Realtime Worlds office space in Dundee, Scotland." /></a>	</dt>
<dd class='gallery-caption'>The newest Realtime Worlds office space in Dundee, Scotland.</dd>
</dl>
<dl class='gallery-item'>
<dt class='gallery-icon'><a href='http://us.media.apb.com/images/rtw/RTW-Office-Opening-02.jpg' title='The new office space boasts an open environment.'><img width="150" height="150" src="http://us.media.apb.com/images/rtw/RTW-Office-Opening-02-150x150.jpg" class="attachment-thumbnail" alt="Office Opening Photo" title="The new office space boasts an open environment." /></a></dt>
<dd class='gallery-caption'>The new office space boasts an open environment.</dd>
</dl>
<dl class='gallery-item'>
<dt class='gallery-icon'><a href='http://us.media.apb.com/images/rtw/RTW-Office-Opening-03.jpg' title='Greenery makes the world a happier place.'><img width="150" height="150" src="http://us.media.apb.com/images/rtw/RTW-Office-Opening-03-150x150.jpg" class="attachment-thumbnail" alt="Office Opening Photo" title="Greenery makes the world a happier place." /></a></dt>
<dd class='gallery-caption'>Greenery makes the world a happier place.</dd>
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<dt class='gallery-icon'><a href='http://us.media.apb.com/images/rtw/RTW-Office-Opening-04.jpg' title='Just don't spill any food on the new carpet.'><img width="150" height="150" src="http://us.media.apb.com/images/rtw/RTW-Office-Opening-04-150x150.jpg" class="attachment-thumbnail" alt="Office Opening Photo" title="Just don't spill any food on the new carpet." /></a></dt>
<dd class='gallery-caption'>Just don&#8217;t spill any food on the new carpet.</dd>
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<dt class='gallery-icon'><a href='http://us.media.apb.com/images/rtw/RTW-Office-Opening-05.jpg' title='Celebrating the office opening.'><img width="150" height="150" src="http://us.media.apb.com/images/rtw/RTW-Office-Opening-05-150x150.jpg" class="attachment-thumbnail" alt="Office Opening Photo" title="Celebrating the office opening." /></a></dt>
<dd class='gallery-caption'>Celebrating the office opening.</dd>
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<dt class='gallery-icon'><a href='http://us.media.apb.com/images/rtw/RTW-Office-Opening-06.jpg' title='Welcome to the new Realtime Worlds office space.'><img width="150" height="150" src="http://us.media.apb.com/images/rtw/RTW-Office-Opening-06-150x150.jpg" class="attachment-thumbnail" alt="Office Opening Photo" title="Welcome to the new Realtime Worlds office space." /></a></dt>
<dd class='gallery-caption'>Welcome to the new Realtime Worlds office space.</dd>
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<p><br style='clear: both;' /></div>
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		<title>Realtime Worlds bolsters management team</title>
		<link>http://www.realtimeworlds.com/2009/07/01/realtime-worlds-bolsters-management-team/</link>
		<comments>http://www.realtimeworlds.com/2009/07/01/realtime-worlds-bolsters-management-team/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 15:44:29 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=1072</guid>
		<description><![CDATA[U.S. executive joins Realtime Worlds
DUNDEE, Scotland &#8212; July 1, 2009 &#8212; Realtime Worlds, the leading independent video game developer, announced today that Joshua Howard has joined the company as Program Manager. Joshua was most recently an executive at Hidden City Games, a virtual world/games portal company based in Seattle. Prior to that he was studio [...]]]></description>
			<content:encoded><![CDATA[<h4>U.S. executive joins Realtime Worlds</h4>
<p>DUNDEE, Scotland &mdash; July 1, 2009 &mdash; Realtime Worlds, the leading independent video game developer, announced today that Joshua Howard has joined the company as Program Manager. Joshua was most recently an executive at Hidden City Games, a virtual world/games portal company based in Seattle. Prior to that he was studio head of Carbonated Games, Microsoft&#8217;s casual games studio, having been at Microsoft for 15 years.<span id="more-1072"></span></p>
<p>As the Program Manager, Joshua will be responsible for coordinating across RTW’s numerous functions (development, operations, marketing, business development) and with its external partners to successfully deliver the APB online gaming experience to millions of gamers.</p>
<p>Joshua commented &#8220;I was drawn to Realtime Worlds because they had the expertise and experience to deliver on their ambitious goals. I am very pleased at the chance to be a part of Realtime Worlds, to help ship APB, and to be working with the tremendously talented people here focused on the vision of creating great games.&#8221;</p>
<p>Realtime Worlds currently has over 40 vacancies, listed at www.realtimeworlds.com.</p>
<p><b>About Realtime Worlds</b></p>
<p>Founded in 2002 by Creative Director David Jones alongside gaming industry veterans Ian Hetherington and Tony Harman, and recently joined by CEO Gary Dale, Realtime Worlds is one of the largest and most successful independent game developers in the world. With an exceptionally talented staff of more than 250, its experienced teams have a tremendous history of creating some of the world&#8217;s bestselling video games, including the global hit franchises &#8216;Lemmings&#8217; and &#8216;Grand Theft Auto&#8217;. </p>
<p>Realtime Worlds launched its first title, Crackdown, on Xbox 360 in early 2007. The debut game broke records for demo downloads, sold approximately 1.4 million copies, and won multiple awards including prestigious BAFTA and Develop Industry Excellence awards.</p>
<p>Realtime Worlds is currently working on All Points Bulletin (<a href="http://www.apb.com">www.apb.com</a>), a persistent, online action game with a contemporary urban setting and themed around celebrity, conflict, competition and creativity. In June 2009 Realtime Worlds entered into an exclusive marketing and distribution agreement with EA Partners to bring APB to PC in early 2010.</p>
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		<title>We&#8217;ve got photos from E3 2009</title>
		<link>http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/</link>
		<comments>http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 16:33:14 +0000</pubDate>
		<dc:creator>Steve Love</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.realtimeworlds.com/?p=982</guid>
		<description><![CDATA[In case you can&#8217;t make it out to E3 2009, here are a handful of photos to give you a glimpse into what Realtime Worlds is up to in Los Angeles.

]]></description>
			<content:encoded><![CDATA[<p>In case you can&#8217;t make it out to E3 2009, here are a handful of photos to give you a glimpse into what Realtime Worlds is up to in Los Angeles.<br />
<span id="more-982"></span><br />

<a href='http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/dave_jones_speaks/' title='Dave Jones at E3 2009'><img width="150" height="150" src="http://www.realtimeworlds.com/wp-content/uploads/2009/06/dave_jones_speaks-150x150.jpg" class="attachment-thumbnail" alt="Realtime Worlds&#039; creative director Dave Jones speaks to the crowd at E3." title="Dave Jones at E3 2009" /></a>
<a href='http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/crowd/' title='Realtime Worlds at E3 2009'><img width="150" height="150" src="http://www.realtimeworlds.com/wp-content/uploads/2009/06/crowd-150x150.jpg" class="attachment-thumbnail" alt="The crowd is clearly in awe of what they&#039;re hearing about APB: All Points Bulletin." title="Realtime Worlds at E3 2009" /></a>
<a href='http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/megan_perry/' title='Another happy gamer'><img width="150" height="150" src="http://www.realtimeworlds.com/wp-content/uploads/2009/06/megan_perry-150x150.jpg" class="attachment-thumbnail" alt="Megan Perry is all smiles for two reasons: her new APB t-shirt and that she&#039;s joining the Realtime Worlds team." title="Another happy gamer" /></a>
<a href='http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/ej_and_chris/' title='Unveiling the APB trailer'><img width="150" height="150" src="http://www.realtimeworlds.com/wp-content/uploads/2009/06/ej_and_chris-150x150.jpg" class="attachment-thumbnail" alt="Fresh off the cutting room floor, Chris and E.J. show off the APB trailer." title="Unveiling the APB trailer" /></a>
<a href='http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/girls1/' title='Booth Babes'><img width="150" height="150" src="http://www.realtimeworlds.com/wp-content/uploads/2009/06/girls1-150x150.jpg" class="attachment-thumbnail" alt="No booth at E3 is complete without the girls." title="Booth Babes" /></a>
<a href='http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/girls2/' title='Booth Babes'><img width="150" height="150" src="http://www.realtimeworlds.com/wp-content/uploads/2009/06/girls2-150x150.jpg" class="attachment-thumbnail" alt="No booth at E3 is complete without the girls." title="Booth Babes" /></a>
<a href='http://www.realtimeworlds.com/2009/06/03/weve-got-photos-from-e3-2009/the_koalition/' title='Press time with The Koalition'><img width="150" height="150" src="http://www.realtimeworlds.com/wp-content/uploads/2009/06/the_koalition-150x150.jpg" class="attachment-thumbnail" alt="Chris and the girls talk with The Koalition&#039;s Anthony Frasier, Gary Swaby and Randy Ledet Jr." title="Press time with The Koalition" /></a>
</p>
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